(recipes already learned will still be available at all blacksmiths however) *Because of this new NPC, all recipes from other vendors and blacksmiths have been removed. *New NPC in Devil's Crossing, there's a Grim Quest only blacksmith, he will craft any and all Grim Quest blueprints, and ONLY those. +Changed the animation so that the skill should advantage of both weapon slots. *Now also forks to nearby targets in addition to increasing damage.
*Also affects a small area around the target in addition to increasing damage. *Now uses a channeled Drain template introduced with AOM. +Now provides a constant poison modifier with poison damage. *Removed chance for the effect to take place. +Now creates Fungal Bombs (the old version of this spell) every 1 second at nearby enemy locations. *Converts 100% of the acid damage into elemental. *Now uses a channeled flamethrower-like template introduced with AOM.įungal Bomb Transmuter - Explosive Growth: *Now uses a weapon qualifier introduced with AOM which only allows the skill to work with shields and a melee weapon (no guns). *Added missing AOM animations and adjusted a few skills to use the new animations as well. (there are only a handful of epics/legendaries which can have affixes) *Fixed an issue where the affixes on certain crafted uniques would be shown. *Fixed an issue where the Ice Crystal set was giving bonuses even with one set piece equipped. *Fixed an issue where the Forgemaster was nameless. *Fixed an issue (or tried to) where certain recipes were missing from the GQ Forgemaster's list of blueprints. *Fixed an issue that prevented the player from removing points from Rupture.